Protection
Armor
Sort defensive pieces by slot, class fit, and the stats that keep a run alive.
ArchiveDefensive gear and set pieces
Compare bySlot · Class fit · Investment
Connects toAffixes · Builds · Crafting
What armor should solve
Armor is a route decision. The right piece gives a build enough time to finish its rotation, survive a mistake, or reach the exit after the objective changes the plan.
- Use defensive pieces to protect the build's real weakness.
- Compare the value of a safer route against a small damage increase.
- Keep class fit and upgrade cost visible before spending rare materials.
Build around the route
Armor that looks strong in a clean arena can be wrong for a long extraction. Pair the piece with your map, mode, and risk level rather than copying one stat line into every hunt.
- Solo routes value recovery and disengage time.
- Trio routes can specialize when teammates cover the missing answer.
- Check affix compatibility before locking the final piece.