Database / Field manual

Bond of Friendship

A Holy Sword and Shield reference for a Mercenary frontline build that wants to hold a lane and survive the first committed exchange.

Weapon / Holy Sword & Shield

Bond of Friendship

A Holy Sword and Shield reference for a Mercenary frontline build that wants to hold a lane and survive the first committed exchange.

Catalog typeWeapons
Field roleHoly · Mercenary
Player decisionWhat the entry changes in a run

Bond of Friendship in the hunt

A Holy Sword and Shield reference for a Mercenary frontline build that wants to hold a lane and survive the first committed exchange.

  • When a trio build is built around coordinated pressure instead of three independent damage plans.
  • Connect the entry to a class, build, or route.
  • Compare it against the current mode before committing.

Use it in context / route timing

Keep the squad within one support pocket so the shared value can affect the next engage and the extraction rotation.

  • Dawnkeeper Seer and Trio Roles & Comms turn the bond into a repeatable team plan.
  • The direction loses value when the team splits into separate fights or cannot communicate the timing.
  • Compare Bond of Friendship with the alternatives before spending a rare material.

Keep, replace, or skip

Keep Bond of Friendship when it makes the next route decision clearer. Replace it when another option solves the same problem with less risk, cost, or setup.

  • Open the related class, build, or map before the next hunt.
  • Test the choice on the route where it is meant to work.
  • Save the working direction in the Build Planner or field library.
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