Weapon / Seer
Catalyst
A rune-focused support stance for shields, bindings, blinding zones, and controlled resets.
Weapon familyCatalyst
ClassSeer
Primary jobRune control
What this weapon solves
Catalyst turns preparation into effective health. Runes, shields, bindings, and blinding zones make the next interaction safer when placed before the fight reaches the door.
- Place a rune on the route the team will use next.
- Keep Psionic Energy for the collapse or extraction.
- Use control to buy a reset, not only to add damage.
Build around the stance
The Catalyst path changes the way Seer creates and finishes an opening. Pair it with skills that support its range, recovery, and escape pattern.
- Build around the next safe pocket and communicate its timing.
- Choose one primary win condition before adding secondary stats.
- Keep a route home whenever the stance commits the hunter forward.
Field checklist
Test the weapon on the route where it will be used. A weapon is ready when the player can repeat its opening, answer its counter, and reach extraction without emptying every resource.
- Learn the first safe action against a common enemy.
- Practice the recovery after the main attack.
- Record the skill and affix priorities in the Build Planner.