Database / Field manual

Creation

Increases Construct duration and reaches a breakpoint where summoning a Construct can grant a temporary damage increase.

Affix / Construct

Creation

Increases Construct duration and reaches a breakpoint where summoning a Construct can grant a temporary damage increase.

Catalog typeAffixes
Field roleConstruct duration
Player decisionWhich stat changes the next exchange

Creation in the hunt

Increases Construct duration and reaches a breakpoint where summoning a Construct can grant a temporary damage increase.

  • When the build creates Constructs often enough to reach the duration breakpoint and reuse the bonus.
  • Pick one primary direction before adding secondary stats.
  • Pair every priority with a weapon or skill that uses it.

Write the priority order / route timing

Test the timing around a camp, revive, or extraction rather than only in an empty room.

  • Catalyst and Intimidation Rune give the affix a repeatable control target.
  • Do not value duration if the construct is placed where enemies never have to interact with it.
  • Compare Creation with the alternatives before spending a rare material.

Keep, replace, or skip

Keep Creation when it makes the next route decision clearer. Replace it when another option solves the same problem with less risk, cost, or setup.

  • Open the related class, build, or map before the next hunt.
  • Test the choice on the route where it is meant to work.
  • Save the working direction in the Build Planner or field library.
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