Skill / Mercenary
Earthshaker
A heavy area hit that rewards a committed read and creates space around the frontline.
Skill familyEarthshaker
Class / weaponMercenary / Hammer
Combat roleArea interruption
Skill purpose
Earthshaker turns a heavy Hammer read into space around the Mercenary. It is a room-shaping hit for the moment when one threat must stop advancing.
- Use terrain to make the area matter.
- Do not spend it on a target already leaving the fight.
- Keep stamina for the reset after the impact.
When to spend it
Use Earthshaker when it changes the next decision: it creates an opening, protects an interaction, or makes the route home safer.
- Spend it after the enemy commits to a readable action.
- Avoid using it on a target that can simply walk out of the effect.
- Keep the next escape or control tool in mind before committing.
Pairing notes
The best skill bar has an opener, a control or protection answer, a finisher, and a way to survive the response. Test the pairing in the intended mode before upgrading around it.
- Pair damage with a way to hold the target.
- Pair support with a way to move after the protection lands.
- Use the map route to decide whether utility is worth more than burst.