Access items
Keys
Keep every key, lock, and high-value route in one searchable place.
ArchiveAccess items
Compare byDoor · Cache · Detour value
Connects toMaps · Loot · Quests
A key is a route choice
Carrying a key creates a reason to change the route. Check the map before entering so the unlocked room is worth the distance and the risk of holding the key.
- Identify the lock and the nearest safe exit.
- Do not cross the centre for a low-value door.
- Keep the key carrier protected during the detour.
Turn access into value
A locked cache is only profitable when the team can leave with it. Pair key routes with a farming plan and a fallback extraction.
- Clear the approach before starting the interaction.
- Use a lookout while the carrier opens the lock.
- Extract when the key objective has paid for its risk.