Weapon / Seer
Mace
A close-range support stance for disruption, healing pressure, and protecting a teammate in contact.
Weapon familyMace
ClassSeer
Primary jobClose support
What this weapon solves
Mace lets Seer protect a teammate in contact. It is a disruption stance for the moment when support has to stand between an enemy and the reset.
- Use disruption after the enemy commits to the frontline.
- Stay close enough to heal without sharing every attack.
- Return to the squad pocket after the interruption.
Build around the stance
The Mace path changes the way Seer creates and finishes an opening. Pair it with skills that support its range, recovery, and escape pattern.
- Pair the close answer with a support tool that protects the recovery.
- Choose one primary win condition before adding secondary stats.
- Keep a route home whenever the stance commits the hunter forward.
Field checklist
Test the weapon on the route where it will be used. A weapon is ready when the player can repeat its opening, answer its counter, and reach extraction without emptying every resource.
- Learn the first safe action against a common enemy.
- Practice the recovery after the main attack.
- Record the skill and affix priorities in the Build Planner.