Ability archive
Skills
Review active skills, cooldown roles, and the situations each one solves.
ArchiveWeapon-enabled active skills
Compare byWeapon · Function · Timing
Connects toClasses · Talents · Builds
Skills follow the weapon
The equipped weapon type determines which skills can be slotted. A skill page should therefore answer two questions at once: what the skill does, and what the skill changes about the rest of the loadout.
- Filter by weapon before copying a rotation.
- Separate opener, control, finisher, and escape skills.
- Check whether the skill consumes a resource or changes the next action.
Build a useful bar
A strong bar has a way in, a way to hold the target, a way to finish, and a way to survive the answer. Damage-only bars fail when the target refuses the first exchange.
- Keep one defensive or movement option available.
- Pair area control with a skill that benefits from a held target.
- Test the bar in the map route where it will actually be used.